GLSL vs TSL Nodes

GLSL TSL
position positionGeometry
transformed positionLocal
transformedNormal normalLocal
vWorldPosition positionWorld
normalWorld
gl_FrongFacing frontFacing
vColor vertexColor()
vUv / uv uv()
vNormal normalView
cameraPosition
cameraPosition
cameraNear
cameraFar
modelMatrix modelWorldMatrix
modelViewMatrix modelViewMatrix
projectionMatrix cameraProjectionMatrix
diffuseColor material.colorNode
gl_FragColor material.fragmentNode
texture2D(tex, uv) texture(tex, uv)
textureCube(tex, dir) cubeTexture(tex, dir)
gl_FragCoord screenCoordinate
gl_PointCoord SpriteNodeMaterial/PointsNodeMaterial에서 uv()
gl_InstanceID instanceIndex
gl_VertexIndex vertexIndex
time
deltaTime
frameId

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